Fs2004 Srtm Global Terrain Mesh

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FreeMeshX is based off this new SRTM data. NED is the U.S. Terrain dataset, and it's very high res, 1/3 arc-seconds (10 m), and it's pretty clean and easy to compile. Problems arise when trying to use 10-m mesh data because the flat airport limitation of FSX/P3D on uneven terrain creates airports pits and plateaus. CDED is Canadian data.

Got 3.1 running now and it looks good thanks to all for their various insights on whether or not to proceed w/ installing 3.1. I've admittedly lost patience for 'fixing' problems w/ flight simulators so from hence forth will try hard to stick w/ the edict of only installing software that is confirmed to have a completely effective P3D V3 installer. No will be moving files here and there, modifying config files, etc to make anything work.

I was more risk tolerant in the past but those days are over now. So do we have an HD mesh product that is for all practical purposes plug and play and is the best out there? I am confused on what LOD really constitutes what, for example some comments I've read will say that some mesh starts as 76m and is up sampled to a higher resolution, or something along those lines. So I'm wondering if there is a native HD mesh now a/ a completely automated installer for 3.1, and comments regarding degree of problems w/ airport/lake etc lack of flattening for the USA/North America areas.

Sapphirefoxx free animations. FWIW, I don't use FTX Vector, but do use FTX Global & several US regionals from FTX. Thanks in advance.

There is a P3D version of Pilot's FS Global2010, which has a dedicated installer, but I've seen quite a few problem areas, when it comes to elevation. There's also a specific version to work with FTX Global. Lately, I've been using FreeMeshX (you can find their stuff in the freeware forum). Lot of places are much more detailed than FSG2010, especially in flat landscapes there's a lot more going on, but it doesnt have any isntaller at all. Still, it's very easy to install, just copy the files to any drive and add the area folders in the scenery library, that's it.

And I must say, so far I havent seen any elevation problems yet. Best thing is, it's free, so you can buy yourself a nice aircraft instead. Scratch that, reverse it! I decided to first try FSGenesis V2 which I have the disks for by copying the.bgl files in their respective scenery folders and manually adding them to Scenery Library. No difference whatsoever over P3D v3 w/ FTX Global, except when I landed in Las Vegas heinous elevation problems--giant sinkholes between the runway and taxiways!

Lucky I landed w/o getting sucked in! This makes me think FreeMesh may not offer much over default. I base this on the fact the entire North American size of both files was little more than what was on FSGenesis' single disk for just the West Coast. Seems from what I read FS Global Ultimate for the Americas comes in at a high LOD unless I'm not interpreting that correctly: We completely changed source material. This makes me think FreeMesh may not offer much over default. I base this on the fact the entire North American size of both files was little more than what was on FSGenesis' single disk for just the West Coast. Well, you have to keep in mind of the design objectives.