Der Planer 3 Patch 11
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'Der Planer' is a somewhat different manager simulation because you don't build your company from scratch but you rather have to fulfill the requirements the managerial board imposed on you during a given period of time. Right at the start you'll see another unique feature of this brilliant game.
You're not just a manager but also a social person, having a family which demand their time and financial needs. That these sometimes don't fit into your timetable only adds to the interesting game concept. First you find yourself sitting at the breakfast table at home.
After a short dialogue with your wife you can choose one of three levels. Each represents three differently difficult job offers. As mentioned you may not build your truck park to your liking but rather are confronted - according to your choice - with a given selection of trucks and additional requirements.
They include making contracts with alternative transportation systems like shipping or airlines or expanding in certain truck categories. There are different types of them representing the various loads you can transport with trucks. Also your contracts are limited to a certain period of time, for example one or two months. According to your success you're promoted and can apply for bigger companies or have to choose one of the previous three again.
So after you've selected an offer you're introduced into the company by the board. They show you the trucks you already have at your disposal and present their ideas how to improve the company in a given time period. When you think you can handle this you sign the contract and off you go. The action centers around your office complex. Like in Mad TV there are floors with several rooms.
Because you can get quite lost at first here's a short description of the office building and all its rooms, on every floor explained from left to right. On the basement: the first door is the garage. Here you'll meet your mechanic who provides the necessary regular maintenance of the trucks. Next is the exit to the town. Here you can go to the station, airport or harbour to charter cargo space, visit the 2 truck dealers to buy new trucks, depart to another town or go home after a long day's work. Behind the big double doors is a very important place, your truck park. Here you have an overview over your fleet and you can hand out the orders you accepted.
You have to decide which truck you want to use and which driver. There are several categories of loads in the game and likewise several different truck types. The last door on the basement leads into the PR room. Here you can book ads in the media to promote your company and hold press conferences in case of a bad accident and stuff.
The first floor: to the left is the room where you can open new stations. With more stations in other cities you'll get more charter offers. Sometimes it's required to increase the number of stations to fulfill the management board's expectations. Next is the conference room. Here you negotiate over contracts with shipping lines and airlines which enable you to use their cargo space.
And if we enable the Easy ironing function, a special drum cycle will minimise creases, so that we can get ready for work or to go out in just a few moments. Hansa 3d super wash. With the Reduce time function, we no longer need to spend the whole afternoon waiting for our laundry. With the start delay, we can also set the washing to start at a specific time, such as 2 hours before we come home from work. The shortest program available with a Hansa washing machine is just 12 to 15 minutes, enough to freshen up a dress or shirt we've only worn once.
You can't do that without a contract. The last door is your chief of personnel. Here you can hire new drivers, cleaning women. Or fire them. You can also send your drivers to a seminar to get the allowance to deliver dangerous materials.
The second floor: first there's the radio station. You can issue different orders to your drivers there. Behind the next door is the accounting's office. You can check your balance and lots of other stats there.
The third door leads to the office of your lawyer (if you have employed one). He'll take care of lazy customers who don't want to pay the bills and similar businesses. The third floor: here's your most important room, your office.
With your computer you can check all necessary stats, do all the required actions, check what you have to do to succeed and lots more. With the telephone you can call other forwarding agencies and sell them charters you don't want to handle yourself. You can also ask airlines and shipping lines for a meeting to sign a contract and stuff. Right of the PC all incoming offers and bills are placed.